 |
Gallery, continued...
|

|
|
"Windmills in the Sky"
These were used in the August 2005 issue of Popular Science,
"Headlines" (p38-39), illustrating a new system
for generating electricity from winds aloft. Created in 2
days.
"Morphing Jet"
A quick illustration used on p. 45 of the same issue, "Aviation".
Created in 30 minutes.
Software: 3dsmax 6, finalRender Stage-1, Photoshop.
Client: Popular Science, 2005
|
|
|
|
"Bunker Buster"
These were used in the August 2005 issue of Popular Science,
"Headlines" (p36-37), illustrating a new bunker-busting
nuke. Created in 4 days (4 days for the nuke, 1 hour for the
x-c, and 1.5 hours for the map).
Software: 3dsmax 6, finalRender Stage-1, Photoshop.
Client: Popular Science, 2005
|
|

|
|
"Air Taxi"
This image was used in the June 2005 issue of Popular Science,
"Headlines" (p. 37), illustrating a new air taxi
design. Created in 2 days.
Software: 3dsmax 7, finalRender Stage-1, Photoshop.
Client: Popular Science, 2005
|
|

|
|
"Luminaire"
These images were in the June 2005 issue of Popular Science,
"What's New|Home Tech" (p 28), illustrating a new
hybrid solar lighting system developed by the Oak Ridge National
Labs (ORNL). Created in 3 days.
The first image was also printed huge (6' X 4') for
use in an exhibit at the American Museum of Science and Energy
(where the prototype is installed). A photo should be forthcoming
shortly.
Software: 3dsmax 7, finalRender Stage-1, Photoshop.
Client: Popular Science, 2005
|
|
|
|
"Bigelow Aerospace"
These images were done for the March 2005 Issue of Popular
Science (p 57 & 59), for the feature article about Bigelow
Aerospace, with a subtext on SpaceDev. These images were created
on a short deadline - from introduction to my art director
to finished (print resolution images) in four days. The size
comparison between the DreamChaser and the Space Shuttle was
cropped (in the magazine) to include only the DC.
Some of these images were also re-printed in redacteur
De Ingenieur of the Netherlands in June, and Przekroj,
a Polish weekly in August.
Software: 3dsmax 7, finalRender Stage-1, Photoshop.
Client: Popular Science, 2005
|
|
|
|
"Dream Chaser"
This is a contract to produce marketing materials for a vehicle
based on the X-34, named Dream Chaser, currently under
development by SpaceDev. The model was created based on several
photos and rough dimensioned drawings. Four paint schemes
were created, and the entire project was completed (including
animation and rendering) in three days.
Software: 3dsmax 6, finalRender Stage-1, Photoshop.
Client: SpaceDev, 2004 ©SpaceDev
|
|


|
|
"Residential Interior"
An interior of a house in order to show a client. The model/texturing/lighting
was done in about 50 hours, furniture and appliances included.
Some modifications and adjustments were made, per client request,
in about 2 hours.
Software: 3dsmax 6, finalRender Stage-1, Photoshop.
Client: Nicholls, Yallowega, Belanger Architects,
2004 ©NYB Architects
|
|
|
|
"Underwater Telerobotics"
This is a conceptualization of some telerobotic submarines
working on a "construction" at depth, below a pontoon
boat control station. This image was printed in the Toronto
Star and Northern Ontario Business.
Software: 3dsmax 6, finalRender Stage-1, Photoshop.
Client: Laurentian University, 2004 ©Greg
Baiden
|
|

|
|
"Caterpillar 777D"
This is the "rough" model of a Caterpillar 777D
made for a contract. A quick model, so a lot of the elements
that make it seem "big" in scale are absent. (This
truck is the size of a small house.)
Software: 3dsmax 6, finalRender Stage-1, Photoshop.
Client: Laurentian University, 2004
|
|

|
|
"Space Shuttle"
Done for an undisclosed project and client, for an undisclosed
purpose. The model, however, is pretty generic.
Software: 3dsmax 6, finalRender Stage-1, Photoshop.
|
|

|
|
"Sudbury & District Health Unit materials"
These were used in various promotional drives by the Sudbury
& District Health Unit.The turkeys were used in bus ads,
the turkey poster was used in schools, and the breastfeeding
logo has been used throughout the city.
Software: Photoshop.
Client: Sudbury & District Health Unit,
2003-2004 ©Sudbury & District Health Unit
|
|

|
|
"Promotional Gizmo"
This was created to spend some quality time on the Sudbury
IMAX theatre, in 2003, as part of the agreement in the creation
of the T-Rex spot (below).
Software: 3dsmax 6, finalRender Stage-1, Photoshop.
Client: Mafic Studios, Inc., 2003
|
|

|
|
"T-Rex commercial"
A dinosaur exhibit came to Science North in the summer of
2003 and I was asked to create this commercial. I had four
days to do it; my first animal, and it wasn't as good as it
could have been, had there been more time.
Software: 3dsmax 6, finalRender Stage-1, Photoshop.
Client: Science North, 2003 ©Science
North
|
|
|
|
"Battleship Bismarck"
Still technically under construction, this is a very complex
and historically accurate model of the Bismarck. A
lot of time was spent going over historic photos and sifting
out images that were labelled "Bismarck",
many of which were in fact photos of her sister ship, the
Tirpitz.
Software: 3dsmax 6, finalRender Stage-1, Afterburn, Photoshop.
Client: Mafic Studios, Inc., 2003
|
|

|
|
"INCO"
We have produced a lot of animation for INCO, and these are
a few examples that I'm allowed to show. The first is an animation
of a MacLean's bolter in operation. The second is an Otter
distributing gizmos (done through Nexus Graphics), and the
last is a fly-through of a tele-operations trailer (also through
Nexus).
Software: 3ds max 2.5-4, Photoshop.
Client: INCO & Nexus Graphics, 1999-2002
©INCO
|
|
 |
|
 |